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This is the original
jump. Our actor, Fabian, had the
difficult job to do this jump 7 times and
as similar as possible, while I changed
the position of the camera for every jump
(not at random off course, but in similar
steps surrounding him) |
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These shots we're
captured in Premiere. Now I had to export
a matching picture of every single shot
and cut Fabian form the Background adding
a Bluescreen.
(Warning: In original, these are 7 single
files - they're connected he're because
of space) |
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Using a
Morphing-Software I tracked Fabians Body
and the 7 Pictures we're
"morphed" into an animation
looking like a 3D-trun around him. |
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Now I had to clean
Fabian out of the pictures to get clean
shots of the background (wasn't a problem
because we filmed some parts of the
background clean) |
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With these 7 Backgrounds
I could combine a wide Backgroundplate
which gives a 180Degree-View. Then, using
Premiere, I generated a clip where you
see this wide Plate "flying by"
(moving horizontally and beginning at
Fabians first position).
the trees we're a mistake; they we're too
close so they turn around too - In the
original, I cleaned them out of the
picture. |
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The Problem here was the
ground. It was viewable all the time and
it must turn in 3D too, so I cut it out
from the plate and had to do the same as
I did with Fabian, morph it.
And finally, these three elements
(2D-Background, 3D-ground and
Morphed-Fabian) could be combined. Now I
added the shade and some muzzle flashes.
To give it a cool look, I adjusted the
speed of the sequence. :) |
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